Abandoned Cache V2

Feb 16 2020 - 14:26 UTC by CadetBrick
Edited Feb 16 2020 - 15:16 UTC by CadetBrick
Point Value
Type / Priority
Campaign (Primary)
The second player places the station in the center of the setup area. Then, starting with the second player, the players alternate placing the remaining obstacles, adding 2 dust fields. After deploying fleets, each of the second player's ships gains a token.
Special Rules
Each ship can resolve one of following effects: : You may spend engineering points to gain victory tokens from 1 station or dust field at distance 1. If it's the station, 1 token for each 2 points you spend. If a dust field, 1 token for each 1 point you spend. If you gained more than 2 victory tokens from a dust field, remove it from the play area. You cannot obtain victory tokens from an obstacle with a proximity mine on top of it. : You may place 1 proximity mine onto 1 obstacle within distance 1.
Narrative:"Word of an abandoned weapons cache has already reached the ears of rival gangs. Grab what you can and get out. Whatever you can't grab, you may want to leave a few booby traps for your rivals."

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